ANGLO SINGAPORE INTERNATIONAL SCHOOL Yearly Plan: 2024-2025                 Class: Primary 4                 Subject: Computing

Term 1 (August 21 – December 14, 2023)

Main Topic: DIGITAL CITIZENSHIP AND PIXLR IMAGE EDITOR

Week

Theme

Unit Title

Teaching Points / Target Areas

1

Let’s Find  

a Solution

Rules and  

Computer Room

  • Remind the computer room routines
  • Assigned each student a computer station
  • Discuss the rules and regulation in the computer room

2

Digital  Citizenship

Private and  Personal  Information

Internationalism Ethics

  • Distinguish personal information and private information,
  • Identify what information is safe to share.
  • Understand why we need to be mindful of what we share online.

Activity:

Students will identify the given information whether it's private or personal information. (this activity may vary depending on the teacher)

Reference: https://www.commonsense.org/education/digital-citizenship/lesson/private-and-personal-information

3

Digital Citizenship: Media Balance

  • Learn the "What? When? How Much?" framework for describing their media choices.

  • Use this framework and their emotional responses to evaluate how healthy different types of media choices are.

  • Begin to develop their own definition of a healthy media balance.

Activity: Let the students fill out the Media Choice Tracker sheet and Reflection questions via Firefly.

Reference: https://www.commonsense.org/education/digital-citizenship/lesson/my-media-choices 

4

Digital Citizenship: A Creator's Rights and Responsibilities

  • Define "copyright" and explain how it applies to creative work.

  • Describe their rights and responsibilities as creators.

  • Apply copyright principles to real-life scenarios.

Activity 1:

Let the students work in groups and answer the handout.

Task (individual):

Let the students answer short quiz assigned in Firefly.

Reference: https://www.commonsense.org/education/digital-citizenship/lesson/a-creators-rights-and-responsibilities

5

Digital Citizenship: Strong Password

  • Define the term "password" and describe a password's purpose.
  • Understand why a strong password is important.
  • Practice creating a memorable and strong password.

Activity:

  • Let the students answer the given scenarios about password on firefly.
  • They will also try to create a strong password using the tips discussed.

Reference: https://www.commonsense.org/education/digital-citizenship/lesson/password-power-up?check_logged_in=1

6

The  

Universe

Digital Citizenship: 

Cyberbullying

  • Reflect on the characteristics that make someone an upstanding digital citizen.
  • Recognize what cyberbullying is.
  • Show ways to be an upstander by creating a digital citizenship superhero comic strip.

Activities:

  • Let the students answer the given scenarios about cyberbullying on firefly.
  • They will also try to create a superhero comic strip/character

Reference: https://www.commonsense.org/education/digital-citizenship/lesson/be-a-super-digital-citizen?check_logged_in=1

7

Introduction to Pixlr E: Basic Editing Tools

  • Create an account in Pixlr E
  • Familiarize the environment and identify the basic tools
  • Change the color of an object using a selection tool and fill.
  • Duplicate layers or objects.

Activities:

  • Change the color of at least three fruits using Pixlr E. Show the before and after edits of each fruit.
  • Download the image from Pixlr E and upload in Firefly.

8

Introduction to PixLr E:

Basic Editing Tools (Continuation)

  • Create an account in Pixlr E
  • Familiarize the environment and identify the basic tools
  • Change the color of an object using a selection tool and fill.
  • Duplicate layers or objects.

Activity: Change the color of at least three fruits using Pixlr E. Show the before and after edits of each fruit.

9

MID TERM BREAK

10

Going to  

Extremes

Introduction to PixLr E:

Basic Editing Tools (Submission)

  • Complete the the task
  • Make sure all students already submitted the tasks
  • Provide immediate feedback if necessary

11

Review

  • Recall the topics discussed
  • Prepare a review questionnaire for the class.
  • Highlight the topics that will be included in the assessment

12

Formative Assessment

● Assessment 1 (30 Marks) – follow  instructions and answer the given test.

13

Pixlr E

Selection tools and layers

  • Understand the importance of layers in pixlr,
  • Manipulate the layers and selection tools to come up with an artistic output,
  • Apply selection tools and layer manipulation to create an output.

Activity:

Make a fruit basket from different individual fruits using editing tools in Pixlr E.

14

Pixlr E

Selection tools and layers (continuation)

15

Completion of Requirements

  • Check the activities assigned in Firefly
  • Finish the overdue task and submit

16

SUMMATIVE ASSESSMENT I

Term 2 (January 8 – April 9, 2024)

Main Topic: PHOTOSHOP, SKETCHUP - 3D MODELING and CODING

1

Famous  

People

Pixlr E vs. Photoshop

  • Familiarize Adobe Photoshop and its environment,
  • Understand the similarities of Photoshop to Pixlr E software,
  • Use selection tools and text tools to make an output.

Activity: Search for at least 5 famous personalities and remove the background, then put them in one canvas. Write their names below the image. Make as creative as you can.

2

Photoshop/Pixlr E

Activity Continuation

3

Photoshop/Pixlr E

Create image  

reflection

  • Demonstrate how to make a reflection effect.
  • Utilize the flip tool and smudge tool
  • Learn to crop the canvas accordingly

Activity: Make your own artwork with reflection effects.

Reference: https://pixlr.com/e/ 

4

Use Your  

Imaginatio

n!

Introduction to  Sketch Up –

Basic Tools

  • Open a sketchup application,
  • Identify the basic tools,
  • Use the basic tools to create a simple 3D image

Activity: Students will open a sketchup application and login. They will explore the application by using different tools.

Reference: https://www.sketchup.com/plans-and-pricing/sketchup-free 

5

Introduction to  Sketch Up –

Tools Application

  • Use the basic tools in Sketchup in designing a simple house,
  • Save and submit the task.

Activity: Design a simple house using the basic tools in Sketchup.

Reference: https://www.sketchup.com/plans-and-pricing/sketchup-free 

6

Introduction to  Sketch Up –

Tools Application (Continuation)

7

Step By  

Step

Review

  • Recall the topics discussed
  • Prepare a review questionnaire for the class.
  • Highlight the topics that will be included in the assessment

8

Formative Assessment

Assessment 2 (30 Marks) – follow  instructions and answer the given test.

9

Coding on Scratch

Maze game Part 1

(Events)

  • Understand the x and y coordinates of the Scratch stage.
  • Program the sprite to move up, down, left, and right when arrow keys are pressed.
  • Adjust the size of a sprite

Activity: Create the first part of the Maze game. Program the sprite to move up and down.

10

Coding on Scratch

Maze game Part 2

(Conditional statement)

  • Learn to upload an image as backdrop and adjust its size accordingly.
  • Understand how conditional statements work in Scratch
  • Make the sprite move back to the starting point when it touches any black lines.

Activity: Program the sprite to move back to the starting point when it touches the maze.

11

Coding on Scratch

Maze game Part 3

(Backdrop manipulation)

  • Understand how to rename and make a new backdrop.
  • Learn to change the backdrop to “You Win” when the sprite reaches the finish line.

Activity: Program the sprite game to change the backdrop to “You Win” once the sprite reaches the finish line.

12

Coding on Scratch

Maze game Part 4

(Variables)

  • Understand the importance of variables in programming.
  • Use variables in adding life count of the sprite.
  • Life count will be deducted by 1 every time the sprite touches the maze.
  • Change the backdrop to game over when the life count becomes zero.

Activity:Finalize the Maze game by adding a life count.

13

Completion of Requirements

  • Check the activities assigned in Firefly
  • Finish the overdue task and submit

Term 3 (April 18 – June 24, 2024)

Main Topic: COMPUTER SYSTEM, GOOGLE SHEETS and GOOGLE FORMS

1

Outside  

Spaces

Parts of a Computer: Internal/external parts

  • Distinguish between computer hardware and software,
  • Understand Input-Output-Storage devices
  • Learn the basic function of internal computer hardware

Activity: Class recitation (clarify to the class that this is just a friendly activity to check their understanding and knowledge retention. This also encourages all the students to pay attention during the discussion). All students will be asked random questions based on the discussed topics. A student may ask for help from a friend.

Assessment: A short multiple-choice test via Google form will be given

2

Google Sheets: Introduction

  • Define Google Sheets,
  • Identify the basic parts of a spreadsheet
  • Create and rename a spreadsheet,
  • Realize the importance of Google sheets.
  • Explain the similarities and difference of Google sheets and MS Excel
  • Learn to input and format data
  • Adjust and merge cells.

Activity: Search for at least 5 famous computer scientists in history. Make a table of their contributions. (Show an example)

3

Google Sheets: Data Sorting

Internationalism Diversity

  • Realize the the importance of data sorting
  • Identify and apply the data sorting icon
  • Apply the sort option in sorting the given data.

Activity: Students will be given a sample spreadsheet data and they will sort it accordingly.

Use the sample data here.

4

Tales from  

the Past

Google Sheets – Inserting a chart

  • Analyze data and make charts
  • Learn to customize charts
  • Know what chart is best to use in a specific data

Activity:

Using the sample spreadsheet provided, students will analyze the data and create charts of the demography of each item e.g number of freshmen who enrolled in debate as ECA, or number of math majors in sophomore students, etc.

5

Introduction to Google Forms

Internationalism Communication

  • Understand the importance and purpose of Google forms
  • Familiarize the tools and feature in Google forms
  • Create a quiz in Google Forms

6

Google Form: Making a Quiz Continuation

  • Continue making the quiz
  • Learn to share the form
  • Learn to change the general access accordingly

7

Review

  • Recall the topics discussed
  • Prepare a review questionnaire for the class.
  • Highlight the topics that will be included in the assessment

8

Formative Assessment  

  • Assessment 3 (30 marks) – follow  instructions and answer the given test.

9

Completion of requirements

  • Check the activities assigned in Firefly
  • Finish the overdue task and submit

10

SUMMATIVE ASSESSMENT 2 (School Assessment Week)